I did a thing with a few other people from Uni for Uni. We had a month or so to make a game environment in Unity. There’s the normal “totally would have do all the things differently and also made it better”, but w/e. We won Best in Class and got to name a fish.
I worked on textures (everything but the mountains/rocks), props, all the Unity stuff and general concept and project management.
There's a lot of tutorials I'd like to see from you! I'd love to see how you put together your skies. Your colors are always so delicious, what's your thought process there? Also, your digital work has subtle texture... Do you use textured brushes, or apply texture after the fact?
I’m actually meant to be starting another big sky thing today, so it’s a good chance to explain some of that I guess? This one is for game though (all my previous stuff’s been for film backplates) so the process is different, but there’s similar thought processes involved. But tbh my thought process is mostly “AGHGH I hate painting clouds it’s so tedious let’s just add more colours that’s exciting”.
& the texture thing totally doable! I used to use a lot of texture overlays, but these days it’s more a couple of noise layers right at the end and working into things with texture brushes throughout the painting ‘process’ (and then adding a bunch more right at the end).
I’ll see about posting so stuff up in the next couple of weeks. Hopefully.
tutorials and semi requests and questions
For class we’re meant to be making regular tutorials/walkthroughs to help generate traffic to our websites and stuff (it makes sense for a getting hits point of view, but I feel kinda weird about it because the whole world of online tutorials is a bit murky. There’s some really great info out there but there’s also a lot of misinformation and people who maybe follow a little to closely to what some random on the internet says and never get to work stuff out on their own).
ANYWAY. I’m wondering if anyone has anything that I do that they’d like explained/a tutorial made about? It can be pretty much anything tbh. I have to do some 3D ones (which is hilarious because it’ll basically be me explaining the slowest and worst ways to do anything).
Also if there’s anything people want to see more of that’s also something I can take suggestions on. I’m super tight on time and my ‘free draw and/or portfolio building’ time tends to just be me flailing around doing a bunch of dumb doodles. Not nessesarily requests, but sort of? I’m shit at requests, but who knows.
Or general questions. That’s cool as well. I’m basically looking to procrastinate with words right now.
sometimes I think it’d be fun to draw porn or actual like ‘sexy’ NSFW stuff
something else happens. and I feel like it’s approprate to add some bugs to it.
it’d also be great to have time to actually colour something and not just throw a bunch of filters on some sketches. but w/e
my school is encouraging us to enter the Diablo 3 contest that dA/Blizzard are running at the moment. Which is fine. But
I know nothing about DIablo. I don’t play it. I think I watched a Lets Play once?
So I’m doing some quick ‘getting to know what the hell is going on with the characters’ paintings.
also is it still a barabian lady if I don’t do the super cleavag? It kind of looks like anything goes with them just as long as there’s the chainmail bikini. At least the dudes don’t get pants either I guess?
started as a skin painting study
but 10 minutes in I realised I didn’t have the time so uuu here’s a post.
idk I feel like my general surliness and stubborn-ness would mean one day someone would try to turn me into a goat (and I’d be too lazy to work out how to turn myself back all the way so I’d just sort of go with it).
From then on I’d just probably take to levitating everywhere and sending not so friendly rooster dudes to do my bidding.
everyone seems to be drawing knights
i feel like I haven’t done anything other than sketches for weeeks